
Samus_Rig.png


I modelled, sculpted, textured, rigged, and rendered my own version of Samus from the Metroid series.



I payed particular attention to making the rig posable and since the hand wouldn’t be in the final image, I didn’t even model it. As a rigging exercise this was probably not ideal, but as a smart time saving device, it was a good idea.



Because it was a rig, I could get multiple renders from the one model. This is good.



